E-learning Services Market Size, Share, and Trends

E-learning Services Market (By Type: Custom e-Learning, Responsive e-Learning, Micro e-Learning, Translation & Localization, Game-Based Learning, Rapid e-Learning; By Courses: Self-paced Courses, Instructor-led Virtual Courses; By Learning Method: Blended Learning, Mobile Learning, Virtual Classrooms, Simulation; By Technology; By End-use) - Global Industry Analysis, Size, Share, Growth, Trends, Regional Outlook, and Forecast 2024-2034

  • Last Updated : July 2024
  • Report Code : 3769
  • Category : ICT

E-learning Services Market Size and Companies

The global E-learning services market size was USD 260.07 billion in 2023, calculated at USD 313.65 billion in 2024, and is expected to reach around USD 2,041.35 billion by 2034. The market is expanding at a solid CAGR of 20.6% over the forecast period 2024 to 2034. The North America quantum computing market size reached USD 98.83 billion in 2023.

E-learning services Market Size 2024 to 2034

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E-learning Services Market Key Takeaways

  • North America dominated the market while carrying 38% of the market share in 2023.
  • Asia Pacific is forecasted to experience the highest CAGR of 20.9% during the forecast period.
  • By type, the custom e-learning segment held the largest share of 33% in 2023.
  • By type, the game-based learning segment is projected to witness the highest CAGR during the forecast period.
  • By courses, the instructor-led virtual courses segment held the largest share of 59% in 2023.
  • By courses, the self-paced courses segment is expected to witness the highest CAGR of 22.6% during the forecast period.
  • By learning method, the blended learning segment held the largest share of 37% in 2023.
  • By learning method, the simulation segment is projected to experience the CAGR during the forecast period.
  • By technology, the cloud computing segment held the largest share of 38% in 2023 and is expected to maintain its dominance in the forecast period.
  • By technology, the artificial intelligence segment is projected to witness the highest CAGR during the forecast period.
  • By end-use, the academic segment held the largest share of 46% in 2023 and is expected to maintain its position in the forecast period.
  • By end use, the corporate segment is projected to witness the highest CAGR during the forecast period.

U.S. E-learning Services Market Size and Growth 2024 to 2034

The U.S. E-learning services market size was estimated at USD 69.31 billion in 2023 and is predicted to be worth around USD 555.69 billion by 2034, at a CAGR of 20.8% from 2024 to 2034.

U.S. E-learning services Market Size 2024 to 2034

North America currently held the largest market share of 38% in the e-learning services market in 2023 and is expected to maintain its dominance in the forecast period. This trend is driven by the increasing demand for e-learning services to cater to the growing adoption of digital technologies in education and training. Individuals are turning to e-learning platforms to enhance their knowledge and skills, while educational institutions, government organizations, and corporations are utilizing these services to deliver courses and training programs to students and employees. The platform offers specialized courses tailored to stakeholders in various industries, including specifiers, distributors, contractors, converters/fabricators, and OEM customers.

E-learning services Market Share, By Region, 2023 (%)

Asia Pacific is forecasted to experience the highest CAGR of 20.9% during the forecast period. E-learning has emerged as a vital tool for digital upskilling, enabling individuals to acquire and improve their digital competencies. The COVID-19 pandemic accelerated the adoption of e-learning, making it essential for individuals across industries to enhance their digital skills. In response to the pandemic's challenges, companies focused on hiring individuals based on their skill sets.

Microsoft reported that nearly 6 million individuals in Asia Pacific utilized various opportunities and resources provided by organizations like Microsoft to enhance their digital capabilities during the pandemic. This emphasis on digital upskilling is expected to drive the growth of the e-learning market in Asia Pacific in the post-pandemic era.

Bar Chart 162223

Market Overview

The e-learning services market encompasses the delivery of education and training through electronic technologies. Referred to by various names such as internet learning, distance learning, and online learning, e-learning has applications in both corporate training and academic learning settings. E-learning leverages various technologies such as learning management systems (LMS), video conferencing, interactive simulations, and multimedia resources to create engaging and effective learning experiences. It enables learners to progress at their own pace, access content anytime, anywhere, and engage in collaborative activities with peers and instructors.

Overall, e-learning services offer a flexible, scalable, and accessible approach to education and training, catering to the evolving needs of both corporate and academic learners in today's digital age. The growth of the e-learning services market is primarily fueled by the increasing demand for cost-efficient training and learning solutions in both corporate and academic sectors. Managing and storing large volumes of course content has become a challenge for these sectors.

The electronic delivery of content offers a solution by enabling them to store and manage their course materials online via websites or applications. The rising adoption of cloud-based platforms in the e-learning services market provides added flexibility in content storage, accessibility, and processing. Cloud learning platforms offer several advantages including remote access, enhanced security, data backup, and cost-effectiveness. Moreover, this technology facilitates easy content delivery and student access compared to traditional reliance on books and course materials.

E-learning Services Market Data and Statistics

  • According to Coursera statistics in 2021, with a staggering 92 million students actively engaging with its platform. This data underscores the significant importance and growing popularity of online learning platforms in today's educational landscape.
  • Adobe's e-learning solution has revolutionized design workflows, empowering instructional designers, corporate trainers, and educators alike. This platform enables the creation of exceptional digital learning experiences tailored to meet learners' needs effectively. Some of the refined design features include immersive learning through VR experiences, interactive 360⁰ videos, live device previews, and intelligent video recording combining webcam and screen capture functionalities.
  • According to a survey conducted among students at the National Technical University of Athens, Greece, challenge-based gamified learning led to a remarkable 89.45% improvement in students' performance compared to traditional lecture-based education.

E-learning Services Market Growth Factors

  • With e-learning, geographical barriers are eliminated, allowing organizations to reach learners worldwide and standardize training programs across different locations.
  • Advanced E-learning platforms leverage data analytics and AI algorithms to deliver personalized learning experiences tailored to individual learner preferences and needs.
  • E-learning content can be updated and distributed rapidly, ensuring that learners have access to the latest information and training materials.
  • E-learning platforms facilitate compliance training and certification programs, helping organizations ensure regulatory compliance and track employee progress and completion.
  • Seamless integration with LMS platforms streamlines course delivery, administration, and reporting, providing administrators with valuable insights into learner performance and engagement.

Market Scope

Report Coverage Details
Growth Rate from 2024 to 2034 CAGR of 20.6%
Global Market Size in 2023 USD 260.07 Billion
Global Market Size in 2024 USD 313.65 Billion
Global Market Size by 2034 USD 2,041.35 Billion
U.S. Market Size in 2023 USD 69.31 Billion
U.S. Market Size by 2034 USD 555.69 Billion
Base Year 2023
Forecast Period 2024 to 2034
Segments Covered By Type, By Course, By Learning Method, By Technology, and By End-use
Regions Covered North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa


Market Dynamics

Driver

Widespread use of smartphones and development of various application-based knowledge platforms

Mobile learning technologies are experiencing rapid growth within the e-learning services market, driven by the widespread use of smartphones. This trend has led to the development of various application-based knowledge platforms, allowing users to access real-time insights on diverse topics directly from their smartphones. Educational institutions, including universities and schools, are also leveraging mobile-based applications to provide students with convenient access to missed lectures and other learning resources through student portals.

In the corporate sector, several prominent mobile applications such as Udemy, Skill Pill, DesignJot, and BoostHQ are widely used to facilitate learning and skill development among employees. Additionally, developers are introducing game-based application platforms designed to engage children through interactive animated videos and pictures, thereby enhancing their logical reasoning skills and IQ levels. These mobile learning technologies offer flexibility and accessibility, enabling users to engage in learning activities anytime and anywhere using their smartphones.

As mobile devices become increasingly integrated into daily life, the demand for mobile learning solutions is expected to continue growing, driving innovation and adoption across various educational and professional settings.

Restraint

Concerns over data security

One of the major restraints facing the e-learning services market is the digital divide and unequal access to technology and internet connectivity. Despite the widespread adoption of digital learning platforms, many individuals, particularly in rural or underserved areas, lack reliable access to high-speed internet and digital devices. This disparity in access limits the effectiveness of e-learning initiatives and prevents certain segments of the population from fully participating in online education Moreover, issues related to digital literacy and technological infrastructure further exacerbate the digital divide.

Individuals who are not familiar with technology or lack the necessary skills to navigate online platforms may struggle to engage with eLearning content effectively. Hence, addressing these challenges related to digital access, literacy, infrastructure, and data security is crucial for unlocking the full potential of eLearning services and promoting equitable access to education for all.

Opportunity

Growing demand for soundproof transportation

One of the significant growth opportunities in the E-Learning services market lies in the expansion of personalized learning experiences through the use of artificial intelligence (AI) and machine learning (ML) technologies. These advanced technologies enable eLearning platforms to analyze user data, preferences, and learning patterns to tailor content and recommendations to individual learners. By leveraging AI and ML algorithms, eLearning platforms can offer adaptive learning paths that adjust based on each learner's strengths, weaknesses, and pace of learning. This personalized approach enhances learner engagement, comprehension, and retention by delivering content that is relevant and aligned with the learner's needs and learning style.

Furthermore, AI-powered features such as intelligent tutoring systems, virtual mentors, and chatbots provide learners with instant feedback, assistance, and support throughout their learning journey. These interactive and responsive features mimic the guidance and support of human instructors, thereby enhancing the overall learning experience. Another growth opportunity lies in the integration of immersive technologies such as virtual reality (VR) and augmented reality (AR) into eLearning platforms. VR and AR technologies enable learners to engage in realistic simulations, virtual labs, and interactive experiences that enhance their understanding of complex concepts and practical skills. Additionally, the increasing demand for microlearning and mobile learning solutions presents a significant growth opportunity for eLearning service providers.

Microlearning involves delivering bite-sized learning modules or content nuggets that are easy to consume and digest, making them ideal for learners with busy schedules or short attention spans. Mobile learning solutions allow learners to access educational content anytime, anywhere, using their smartphones or tablets, thereby increasing accessibility and flexibility. Hence, by embracing advanced technologies, personalizing learning experiences, and catering to evolving learner preferences, the e-learning services market can unlock new growth opportunities and address the diverse needs of learners across different industries and demographics.

Type Insights

The custom e-learning segment held the largest market share of 33% in 2023 and is expected to continue dominating the market in the forecast period. Custom e-learning involves developing tailored educational content and experiences delivered through digital platforms to meet the specific needs and objectives of organizations, groups, or individuals.

Tthe game-based learning segment is projected to witness the highest CAGR during the forecast period. Game-based learning entails creating e-learning experiences that engage learners and motivate them to enhance their skills in a competitive environment. It leverages gamification techniques to foster learning by providing incentives and rewards for skill development. This approach is increasingly applied in workplace training, particularly in compliance, software applications, and communication training, as it encourages active participation and knowledge retention among learners.

Courses Insights

The instructor-led virtual courses segment held the largest market share of 59% in 2023. Instructor-Led Training (ILT), whether conducted online or in physical classrooms, involves instructors guiding the learning process. This method includes traditional classroom lectures, interactive workshops, or virtual sessions facilitated via video conferencing tools. ILT encourages interaction and meaningful discussions among learners and instructors, fostering a collaborative learning environment. Many companies and institutions are adopting these e-learning courses to upskill industry professionals.

E-learning services Market Share, By Courses, 2023 (%)

The self-paced courses segment is expected to witness the highest CAGR of 22.6% during the forecast period. Self-paced learning allows learners to navigate through course materials at their own pace and preferred schedule. Individuals have the flexibility to allocate more or less time to specific lessons or course content according to their preferences. This approach provides a personalized learning experience, enabling learners to tailor their education to their unique needs and interests, which contributes to its anticipated growth in the e-learning market.

Learning Method Insights

The blended learning segment held the largest market share of 37% in 2023 in the e-learning services market. Blended learning combines traditional classroom training with online learning activities, maintaining instructor presence during face-to-face sessions, setting it apart from fully online eLearning.

The simulation segment is projected to experience the CAGR during the forecast period. E-learning simulations enable learners to practice and train for work procedures or routines within a virtual learning environment. These simulations replicate real-world scenarios using multimedia graphics and assets that closely resemble the actual working environment. They offer experiential learning opportunities through hands-on activities, enhancing learner engagement and retention. As a result, many organizations are leveraging e-learning simulations to attract customers and enhance their business offerings.

Technology Insights

The cloud computing segment held the largest market share of 38% in the e-learning services market and is expected to maintain its dominance in the forecast period. Cloud computing services encompass software, servers, databases, storage, networking, and analytics delivered over the internet. These solutions enable users to access shared resources and information from any location with internet connectivity, facilitating seamless access to e-learning platforms and resources.

The artificial intelligence segment is projected to witness the highest CAGR during the forecast period. AI has emerged as a transformative technology in the e-learning sector, reshaping how educational content is delivered and personalized to meet individual learner needs. The increasing adoption of AI in e-learning platforms is driven by its potential to improve learning outcomes and offer personalized educational experiences. Many organizations are integrating AI into their platforms to enhance learner engagement and retention rates, aiming to deliver more effective and tailored learning experiences.

End-Use Insights

The academic segment held the largest market share of 46% in the e-learning services market in 2023 and is expected to maintain its position in the forecast period. E-learning has significantly impacted the academic sector by offering a technologically advanced and innovative approach to education. It has transformed traditional teaching methods by leveraging digital platforms and online resources to deliver educational content, providing students with flexible and interactive learning experiences.

The corporate segment is projected to witness the highest CAGR during the forecast period. E-learning has become increasingly valuable for corporations seeking to enhance the knowledge and skills of their employees while optimizing training costs. Many companies across various industries are rapidly adopting e-learning platforms and courses to deliver efficient and effective employee training programs. These platforms offer scalability, convenience, and the ability to accommodate diverse learning styles, overcoming the limitations of traditional training methods such as time constraints and geographical barriers. As a result, corporate e-learning is poised to experience significant growth as organizations recognize its potential to improve workforce skills and productivity.

E-learning Services Market Companies

  • McGraw Hill (USA)
  • SAP SE (Germany)
  • IBM Corporation (USA)
  • upGrad Education Private Limited (India)
  • NIIT (USA) Inc. (USA)
  • Adobe (USA)
  • LinkedIn Corporation (USA)
  • Docebo (Canada)
  • Coursera Inc. (USA)
  • BYJU’S (India)
  • edX LLC (USA)
  • Udemy, Inc. (USA)
  • Udacity, Inc. (USA)

Recent Developments

  • In June 2023, IPC, a global association serving the electronics manufacturing industry, unveiled three online instructor-led courses aimed at empowering professionals in the electronics sector. These courses delve into the intricacies of lead-free production, offering comprehensive insights into challenges and solutions.
  • In March 2022, Skilldom, a seasoned e-learning company, merged its Custom eLearning Services division with Cognigix, a provider of bespoke digital learning solutions, leveraging their combined expertise.
  • In November 2021, KNOLSKAPE, a gaming and simulation software firm, introduced Leading Virtual Teams (LTV). LTV provides learners with a risk-free environment to experiment, embrace failure, unlearn outdated practices, and gain knowledge, all without real-world consequences.

Segments Covered in the Report

By Type

  • Custom e-Learning
  • Responsive e-Learning
  • Micro e-Learning
  • Translation & Localization
  • Game-Based Learning
  • Rapid e-Learning

By Courses

  • Self-paced Courses
  • Instructor-led Virtual Courses

By Learning Method

  • Blended Learning
  • Mobile Learning
  • Virtual Classrooms
  • Simulation

By Technology

  • Artificial Intelligence
  • Augmented Reality and Virtual Reality
  • Big Data
  • Cloud Computing

By End-use

  • Academic
  • Corporate
  • Government

By Geography

  • North America
  • Europe
  • Asia-Pacific
  • Latin America
  • Middle East and Africa

Frequently Asked Questions

The global E-learning services market size is expected to increase USD 2,041.35 billion by 2034 from USD 260.07 billion in 2023.

The global E-learning services market will register growth rate of 20.6% between 2024 and 2034.

The major players operating in the E-learning services market are McGraw Hill, SAP SE, IBM Corporation, upGrad Education Private Limited, NIIT (USA) Inc., Adobe, LinkedIn Corporation, Docebo, Coursera Inc., BYJU’S, edX LLC, Udemy, Inc., Udacity, Inc., and Others.

The driving factors of the E-learning services market are the widespread use of smartphones and development of various application-based knowledge platforms.

North America region will lead the global E-learning services market during the forecast period 2024 to 2034.

Chapter 1. Introduction

1.1. Research Objective

1.2. Scope of the Study

1.3. Definition

Chapter 2. Research Methodology (Premium Insights)

2.1. Research Approach

2.2. Data Sources

2.3. Assumptions & Limitations

Chapter 3. Executive Summary

3.1. Market Snapshot

Chapter 4. Market Variables and Scope 

4.1. Introduction

4.2. Market Classification and Scope

4.3. Industry Value Chain Analysis

4.3.1. Raw Material Procurement Analysis 

4.3.2. Sales and Distribution Channel Analysis

4.3.3. Downstream Buyer Analysis

Chapter 5. COVID 19 Impact on E-learning Services Market 

5.1. COVID-19 Landscape: E-learning Services Industry Impact

5.2. COVID 19 - Impact Assessment for the Industry

5.3. COVID 19 Impact: Global Major Government Policy

5.4. Market Trends and Opportunities in the COVID-19 Landscape

Chapter 6. Market Dynamics Analysis and Trends

6.1. Market Dynamics

6.1.1. Market Drivers

6.1.2. Market Restraints

6.1.3. Market Opportunities

6.2. Porter’s Five Forces Analysis

6.2.1. Bargaining power of suppliers

6.2.2. Bargaining power of buyers

6.2.3. Threat of substitute

6.2.4. Threat of new entrants

6.2.5. Degree of competition

Chapter 7. Competitive Landscape

7.1.1. Company Market Share/Positioning Analysis

7.1.2. Key Strategies Adopted by Players

7.1.3. Vendor Landscape

7.1.3.1. List of Suppliers

7.1.3.2. List of Buyers

Chapter 8. Global E-learning Services Market, By Type

8.1. E-learning Services Market, by Type, 2024-2034

8.1.1. Custom e-Learning

8.1.1.1. Market Revenue and Forecast (2021-2034)

8.1.2. Responsive e-Learning

8.1.2.1. Market Revenue and Forecast (2021-2034)

8.1.3. Micro e-Learning

8.1.3.1. Market Revenue and Forecast (2021-2034)

8.1.4. Translation & Localization

8.1.4.1. Market Revenue and Forecast (2021-2034)

8.1.5. Game-Based Learning

8.1.5.1. Market Revenue and Forecast (2021-2034)

8.1.6. Rapid e-Learning

8.1.6.1. Market Revenue and Forecast (2021-2034)

Chapter 9. Global E-learning Services Market, By Courses

9.1. E-learning Services Market, by Courses, 2024-2034

9.1.1. Self-paced Courses

9.1.1.1. Market Revenue and Forecast (2021-2034)

9.1.2. Instructor-led Virtual Courses

9.1.2.1. Market Revenue and Forecast (2021-2034)

Chapter 10. Global E-learning Services Market, By Learning Method 

10.1. E-learning Services Market, by Learning Method, 2024-2034

10.1.1. Blended Learning

10.1.1.1. Market Revenue and Forecast (2021-2034)

10.1.2. Mobile Learning

10.1.2.1. Market Revenue and Forecast (2021-2034)

10.1.3. Virtual Classrooms

10.1.3.1. Market Revenue and Forecast (2021-2034)

10.1.4. Simulation

10.1.4.1. Market Revenue and Forecast (2021-2034)

Chapter 11. Global E-learning Services Market, By Technology

11.1. E-learning Services Market, by Technology, 2024-2034

11.1.1. Artificial Intelligence

11.1.1.1. Market Revenue and Forecast (2021-2034)

11.1.2. Augmented Reality and Virtual Reality

11.1.2.1. Market Revenue and Forecast (2021-2034)

11.1.3. Big Data

11.1.3.1. Market Revenue and Forecast (2021-2034)

11.1.4. Cloud Computing

11.1.4.1. Market Revenue and Forecast (2021-2034)

Chapter 12. Global E-learning Services Market, By End-use

12.1. E-learning Services Market, by End-use, 2024-2034

12.1.1. Academic

12.1.1.1. Market Revenue and Forecast (2021-2034)

12.1.2. Corporate

12.1.2.1. Market Revenue and Forecast (2021-2034)

12.1.3. Government

12.1.3.1. Market Revenue and Forecast (2021-2034)

Chapter 13. Global E-learning Services Market, Regional Estimates and Trend Forecast

13.1. North America

13.1.1. Market Revenue and Forecast, by Type (2021-2034)

13.1.2. Market Revenue and Forecast, by Courses (2021-2034)

13.1.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.1.4. Market Revenue and Forecast, by Technology (2021-2034)

13.1.5. Market Revenue and Forecast, by End-use (2021-2034)

13.1.6. U.S.

13.1.6.1. Market Revenue and Forecast, by Type (2021-2034)

13.1.6.2. Market Revenue and Forecast, by Courses (2021-2034)

13.1.6.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.1.6.4. Market Revenue and Forecast, by Technology (2021-2034)

13.1.6.5. Market Revenue and Forecast, by End-use (2021-2034) 

13.1.7. Rest of North America

13.1.7.1. Market Revenue and Forecast, by Type (2021-2034)

13.1.7.2. Market Revenue and Forecast, by Courses (2021-2034)

13.1.7.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.1.7.4. Market Revenue and Forecast, by Technology (2021-2034)

13.1.7.5. Market Revenue and Forecast, by End-use (2021-2034)

13.2. Europe

13.2.1. Market Revenue and Forecast, by Type (2021-2034)

13.2.2. Market Revenue and Forecast, by Courses (2021-2034)

13.2.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.2.4. Market Revenue and Forecast, by Technology (2021-2034) 

13.2.5. Market Revenue and Forecast, by End-use (2021-2034) 

13.2.6. UK

13.2.6.1. Market Revenue and Forecast, by Type (2021-2034)

13.2.6.2. Market Revenue and Forecast, by Courses (2021-2034)

13.2.6.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.2.7. Market Revenue and Forecast, by Technology (2021-2034) 

13.2.8. Market Revenue and Forecast, by End-use (2021-2034) 

13.2.9. Germany

13.2.9.1. Market Revenue and Forecast, by Type (2021-2034)

13.2.9.2. Market Revenue and Forecast, by Courses (2021-2034)

13.2.9.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.2.10. Market Revenue and Forecast, by Technology (2021-2034)

13.2.11. Market Revenue and Forecast, by End-use (2021-2034)

13.2.12. France

13.2.12.1. Market Revenue and Forecast, by Type (2021-2034)

13.2.12.2. Market Revenue and Forecast, by Courses (2021-2034)

13.2.12.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.2.12.4. Market Revenue and Forecast, by Technology (2021-2034)

13.2.13. Market Revenue and Forecast, by End-use (2021-2034)

13.2.14. Rest of Europe

13.2.14.1. Market Revenue and Forecast, by Type (2021-2034)

13.2.14.2. Market Revenue and Forecast, by Courses (2021-2034)

13.2.14.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.2.14.4. Market Revenue and Forecast, by Technology (2021-2034)

13.2.15. Market Revenue and Forecast, by End-use (2021-2034)

13.3. APAC

13.3.1. Market Revenue and Forecast, by Type (2021-2034)

13.3.2. Market Revenue and Forecast, by Courses (2021-2034)

13.3.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.3.4. Market Revenue and Forecast, by Technology (2021-2034)

13.3.5. Market Revenue and Forecast, by End-use (2021-2034)

13.3.6. India

13.3.6.1. Market Revenue and Forecast, by Type (2021-2034)

13.3.6.2. Market Revenue and Forecast, by Courses (2021-2034)

13.3.6.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.3.6.4. Market Revenue and Forecast, by Technology (2021-2034)

13.3.7. Market Revenue and Forecast, by End-use (2021-2034)

13.3.8. China

13.3.8.1. Market Revenue and Forecast, by Type (2021-2034)

13.3.8.2. Market Revenue and Forecast, by Courses (2021-2034)

13.3.8.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.3.8.4. Market Revenue and Forecast, by Technology (2021-2034)

13.3.9. Market Revenue and Forecast, by End-use (2021-2034)

13.3.10. Japan

13.3.10.1. Market Revenue and Forecast, by Type (2021-2034)

13.3.10.2. Market Revenue and Forecast, by Courses (2021-2034)

13.3.10.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.3.10.4. Market Revenue and Forecast, by Technology (2021-2034)

13.3.10.5. Market Revenue and Forecast, by End-use (2021-2034)

13.3.11. Rest of APAC

13.3.11.1. Market Revenue and Forecast, by Type (2021-2034)

13.3.11.2. Market Revenue and Forecast, by Courses (2021-2034)

13.3.11.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.3.11.4. Market Revenue and Forecast, by Technology (2021-2034)

13.3.11.5. Market Revenue and Forecast, by End-use (2021-2034)

13.4. MEA

13.4.1. Market Revenue and Forecast, by Type (2021-2034)

13.4.2. Market Revenue and Forecast, by Courses (2021-2034)

13.4.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.4.4. Market Revenue and Forecast, by Technology (2021-2034)

13.4.5. Market Revenue and Forecast, by End-use (2021-2034)

13.4.6. GCC

13.4.6.1. Market Revenue and Forecast, by Type (2021-2034)

13.4.6.2. Market Revenue and Forecast, by Courses (2021-2034)

13.4.6.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.4.6.4. Market Revenue and Forecast, by Technology (2021-2034)

13.4.7. Market Revenue and Forecast, by End-use (2021-2034)

13.4.8. North Africa

13.4.8.1. Market Revenue and Forecast, by Type (2021-2034)

13.4.8.2. Market Revenue and Forecast, by Courses (2021-2034)

13.4.8.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.4.8.4. Market Revenue and Forecast, by Technology (2021-2034)

13.4.9. Market Revenue and Forecast, by End-use (2021-2034)

13.4.10. South Africa

13.4.10.1. Market Revenue and Forecast, by Type (2021-2034)

13.4.10.2. Market Revenue and Forecast, by Courses (2021-2034)

13.4.10.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.4.10.4. Market Revenue and Forecast, by Technology (2021-2034)

13.4.10.5. Market Revenue and Forecast, by End-use (2021-2034)

13.4.11. Rest of MEA

13.4.11.1. Market Revenue and Forecast, by Type (2021-2034)

13.4.11.2. Market Revenue and Forecast, by Courses (2021-2034)

13.4.11.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.4.11.4. Market Revenue and Forecast, by Technology (2021-2034)

13.4.11.5. Market Revenue and Forecast, by End-use (2021-2034)

13.5. Latin America

13.5.1. Market Revenue and Forecast, by Type (2021-2034)

13.5.2. Market Revenue and Forecast, by Courses (2021-2034)

13.5.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.5.4. Market Revenue and Forecast, by Technology (2021-2034)

13.5.5. Market Revenue and Forecast, by End-use (2021-2034)

13.5.6. Brazil

13.5.6.1. Market Revenue and Forecast, by Type (2021-2034)

13.5.6.2. Market Revenue and Forecast, by Courses (2021-2034)

13.5.6.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.5.6.4. Market Revenue and Forecast, by Technology (2021-2034)

13.5.7. Market Revenue and Forecast, by End-use (2021-2034)

13.5.8. Rest of LATAM

13.5.8.1. Market Revenue and Forecast, by Type (2021-2034)

13.5.8.2. Market Revenue and Forecast, by Courses (2021-2034)

13.5.8.3. Market Revenue and Forecast, by Learning Method (2021-2034)

13.5.8.4. Market Revenue and Forecast, by Technology (2021-2034)

13.5.8.5. Market Revenue and Forecast, by End-use (2021-2034)

Chapter 14. Company Profiles

14.1. McGraw Hill (USA)

14.1.1. Company Overview

14.1.2. Product Offerings

14.1.3. Financial Performance

14.1.4. Recent Initiatives

14.2. SAP SE (Germany)

14.2.1. Company Overview

14.2.2. Product Offerings

14.2.3. Financial Performance

14.2.4. Recent Initiatives

14.3. IBM Corporation (USA)

14.3.1. Company Overview

14.3.2. Product Offerings

14.3.3. Financial Performance

14.3.4. Recent Initiatives

14.4. upGrad Education Private Limited (India)

14.4.1. Company Overview

14.4.2. Product Offerings

14.4.3. Financial Performance

14.4.4. Recent Initiatives

14.5. NIIT (USA) Inc. (USA)

14.5.1. Company Overview

14.5.2. Product Offerings

14.5.3. Financial Performance

14.5.4. Recent Initiatives

14.6. Adobe (USA)

14.6.1. Company Overview

14.6.2. Product Offerings

14.6.3. Financial Performance

14.6.4. Recent Initiatives

14.7. LinkedIn Corporation (USA)

14.7.1. Company Overview

14.7.2. Product Offerings

14.7.3. Financial Performance

14.7.4. Recent Initiatives

14.8. Docebo (Canada)

14.8.1. Company Overview

14.8.2. Product Offerings

14.8.3. Financial Performance

14.8.4. Recent Initiatives

14.9. Coursera Inc. (USA)

14.9.1. Company Overview

14.9.2. Product Offerings

14.9.3. Financial Performance

14.9.4. Recent Initiatives

14.10. BYJU’S (India)

14.10.1. Company Overview

14.10.2. Product Offerings

14.10.3. Financial Performance

14.10.4. Recent Initiatives

Chapter 15. Research Methodology

15.1. Primary Research

15.2. Secondary Research

15.3. Assumptions

Chapter 16. Appendix

16.1. About Us

16.2. Glossary of Terms

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