The global animation market size was estimated at USD 392.54 billion in 2022 and is predicted to reach over USD 779.73 billion by 2032, growing at a CAGR of 6.8% during the forecast period 2023 to 2032.
Key Takeaways:
Crucial factors accountable for market growth are:
Key market Insights:
Technological advancements in the communications as well as technology sectors across the globe is major factor driving growth of the target industry. Emergence of virtual reality and artificial intelligence technologies across the globe is expected to generate new opportunities to market players operating in the global market. Various existing XR (Extended Reality) technology such as Virtual Reality and Artificial Intelligence Technologies are becoming more advanced in terms of creative use and application in the animation industry. AI will have a massive and profound effect on industrial growth and have transformative effect on the animation industry which is offering potential opportunities for the key players in the market. Rising adoption of visual effects technology in movies is another factor which is expected to boost growth of the target industry during the forecast years 2023 to 2032.
Scope of the Animation Market
Report Highlights | Details |
Market Size in 2023 | USD 412.96 Billion |
Market Size by 2032 | USD 779.73 Billion |
Growth Rate from 2023 to 2032 | CAGR of 6.8% |
Base Year | 2022 |
Forecast Period | 2023 to 2032 |
Segments Covered | Offerings, Product, Industry |
Regional Scope | North America, Europe, Asia Pacific, Latin America, Middle East & Africa (MEA) |
Companies Mentioned | SideFX, Adobe, Broadcast2World, Inc, Smith Micro Software, Inc., Animation Sharks, IdeaRocket, Triggerfish Studios, EIAS3D, NewTek, Inc, BRAFTON, Corel Corporation, Autodesk Inc. |
Future of Global Animation Market
The major tend witnessed in the global market in growing numbers of strategic partnerships among major key players. This trend is anticipated to continue and will boost growth of the market in the near future. For instance, in January 2020, corel corporation acquired Gravit Designer, a cross-platform, web-based vector graphic design application. In July 2020, Autodesk acquired Pype, ML and AI construction industry forum. Automating building processes by Closeout from Project Planning. In May 2018, Autodesk acquired Building connected, it provides builders with cloud-based bid procurement services.
Global Animation Market, By Region 2022-2032 ($Billion)
By Region | 2022 | 2023 | 2027 | 2032 |
North America | 133.14 | 140.17 | 179.37 | 266.44 |
Europe | 112.82 | 118.44 | 149.84 | 219.42 |
Asia Pacific | 94.68 | 100.31 | 131.56 | 201.33 |
LAMEA | 51.91 | 54.05 | 66.10 | 92.55 |
North America is Likely to be the Largest Market for Animation
The study report contracts with the business predictions of animation products around are as counting Europe, Latin America, Asia-Pacific, North America, Middle East and Africa. Animation market is occupied by North America due to augmented intake of the animation in various end use applications, coupled with presence of major companies in the North America and business plans that are executed by the chief players in the nations. Asia Pacific is probable to list the remarkable CAGR, on account of growing in the demand for the animation in evolving economies owing to increased preferences form automotive industry. Likewise, utmost of the companies functioning in the market are advancing heavily in order to get the modest edge in the animation market in Asia Pacific. Further, the Latin America as well as Middle East and Africa regions will likely to register moderate growth in the coming.
Segment Trends:
3D Animation Product Type Segment Testified Leading Market Stake in Year 2022
Based on Product type, the 3D animation segment dominated the market during the forecast period. The growth of this segment is driven by the growing demand for animated content and the rising adoption of visual effects technology. There has been a rise in digital platforms including streaming services, social media, and virtual advertising which has shown significant demand for high-quality animated content. This demand has been fulfilled by the 3D animators by their skills and ability to design visually extraordinary animations. 3D animation has become prevalent in various industries, such as film, television, video games, advertising, and architecture, among others. Therefore, 3D animators are in high demand as they play a crucial role in meeting the growing demand for animated content. Moreover, the advancement in technology has opened opportunities for 3D animators to create high-quality animations for a range of markets, including film, television, video games, and advertising.
Software Offerings Segment Reported Foremost Market Stake in 2022
Software offerings are expected to account for the major share in the owing to its rising popularity in the leading countries and developing areas. Along with this the services segment is anticipated to grow at a noteworthy growth rate and will augment the market revenue.
Media and Entertainment Industry Segment Reported Foremost Market Stake in 2022
Media and entertainment industry segment is expected to account for the major share in the target market. Film, radio, television, and print make up the media and entertainment industry. TV shows, Movies, news, newspapers, radio shows, magazines, music, and books are included in these segments. As both the old and modern continue to coexist, the media & entertainment industry is in a transition process. Along with this the automotive segment is anticipated to grow at the important growth rate and will expand the market revenue.
Global Animation Market, By Industry 2022-2032 ($Billion)
By Industry | 2022 | 2023 | 2027 | 2032 |
Media and Entertainment | 116.48 | 122.86 | 158.41 | 237.51 |
Education | 72.78 | 76.63 | 98.11 | 145.83 |
Retail | 47.18 | 49.48 | 62.31 | 90.70 |
Healthcare | 31.83 | 33.34 | 41.77 | 60.41 |
Manufacturing | 19.08 | 20.28 | 26.92 | 41.79 |
Gaming | 105.19 | 110.37 | 139.35 | 203.49 |
Top Players Contending in the Market:
Main market firms are pointing towards the advanced developments in order to enrich place in the aiming industry. The major firms are:
For upgraded status of animation, and strategies accepted by Precedence Research projected the upcoming growth of the animation market.
Key Developments:
Major Market Segments Covered:
By Offerings
By Product Type
By Industry
By Geography
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