3D Camera Market (By Technology: Time of Flight, Stereo Vision, Structured Light; By Types: Target Camera, Target-free Camera; By Application: Professional Camera, Smartphone and Tablets, Computer, Others) - Global Industry Analysis, Size, Share, Growth, Trends, Regional Outlook, and Forecast 2023-2032
The global 3D camera market size was exhibited at USD 3.6 billion in 2022 and is projected to hit around USD 37.92 billion by 2032, growing at a CAGR of 26.6% during the forecast period 2023 to 2032.
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A 3D camera is a type of imaging technology that gives images the appearance of depth to mimic three-dimensional perspectives as perceived by human binocular vision. A single lens that changes position is used by some 3D cameras, while others employ two or more lenses to record different points of view.
The parallax effect is produced by combining the pictures from the two lenses to produce the 3D effect. When looking at an object across two lines of sight, parallax happens. When volumes, forms, and 3D positions and orientations of objects are needed, 3D image processing is quite helpful. It is a depth-sensing innovation that improves camera functionality for object and facial recognition. Utilizing optical technology, 3D sensing technology imitates human vision, enabling the development and integration of augmented reality, artificial intelligence (AI), and the Internet of Things (IoT). This gives consumer applications new opportunities.
The key driver of the worldwide 3D camera market is the entertainment sector's growing demand for and popularity of 3D content. The need for 3D cameras is also being driven by the expanding applications of 3D imaging in home automation, robotics, virtual reality, and video surveillance. Major reasons boosting the demand for 3D cameras include the rising popularity of 3D TVs and the comparatively simple integration of 3D cameras into smartphones.
As some target objects required a micrometer level of point precision along with depth information, the need for 3D cameras started to rise. Additionally, 3D technology makes it possible for users to control tough situations with poor or excessive illumination as well as elements like sparkling parts. Similar to how the human eye sees, this is used to determine an object's size, color, and distance between two locations. According to estimates, the need for 3D cameras will increase as smartphone cameras continue to advance. The 3D camera market is anticipated to grow quickly in the near future as a result of trends in artificial intelligence, augmented reality, smart devices, and 3D printing.
Report Coverage | Details |
Market Size in 2023 | USD 4.54 Billion |
Market Size by 2032 | USD 37.92 Billion |
Growth Rate from 2023 to 2032 | CAGR of 26.6% |
Base Year | 2022 |
Forecast Period | 2023 to 2032 |
Segments Covered |
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Regions Covered |
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Key Market Drivers
Key Market Challenges
Key Market Opportunities
On the basis of technology, the time-of-flight segment has held the highest revenue share in 2022. This is because the technology is widely used in a variety of applications, including smartphones, drones, healthcare, industrial, and automotive. In addition to being resistant to ambient time, the system only considers one viewpoint while calculating depth, which makes it immune to occlusions and shadows while preserving sharp depth borders. As a result, maintaining safety through the recognition of moments and gestures and the provision of real-time information is most desired in the automotive and industrial sectors.
Over the forecast period, stereo vision is expected to maintain its position in 3D cameras. Over the anticipated time frame, the market is expected to grow at a CAGR of 36%. These technologically advanced cameras are inexpensive and simple to design.
On the basis of application, the professional camera segment is expected to have the largest market share in the coming years period, the segment has dominated the market and it will continue to grow well in terms of revenue. As the market for 3D movies expands, more professional 3D cameras are anticipated to be used to record live-action movies. Stereo cameras are used to capture motion pictures. Professional 3D cameras are preferred over pricey computer-generated imagery (CGI) to save time and money. The market for 3D cameras is primarily driven by the increased use of these cameras to record 3D content in media and entertainment. The rising use of expert 3D cameras in sectors including manufacturing, building, civil infrastructure, and historical site management is another development driver for the sector.
Over the projected period, it is anticipated that the sector for smartphones and tablets will expand the fastest. The increase is anticipated to be driven by the rising demand for sophisticated cameras equipped with cutting-edge technologies that improve picture and video quality by detecting motions. Among youthful consumers, features like high performance, HD clarity, and real-time sensing are becoming more popular.
On the basis of geography, Asia Pacific accounted highest revenue share in 2022. Due to the significant smartphone sector in the region, which is expected to be a target industry for 3D cameras over the projection period, Asia Pacific is a very lucrative region of the worldwide market. The growth of the region's construction, automotive, and healthcare industries is having a big positive impact on the market for 3D cameras. In 2021, the market for 3D cameras saw the biggest revenue share in the Asia Pacific region. This is because more people are using smartphones, the entertainment sector is expanding, there is more money available, and fewer people possess cameras. Additionally, the growth of the regional market would be further boosted by the development of the industrial sector in the region's developing countries.
A significant portion of the global market for 3D cameras is projected to come from North America due to the region's rapid adoption of technologies that are increasing the demand for 3D cameras. 3D cameras are widely used in the region in the fields of construction, surveying, surveillance, indoor mapping, entertainment, and sports.
In March 2021 – A cooperation between Microsoft, an American multinational technology company, and LG Innotek was formed. This alliance used LG Innotek's ToF technology based on the 3D camera component and Microsoft's Azure Depth Platform to open up access to 3D vision technology and release innovation across a variety of industries, including healthcare, fitness, retail, and logistics. Cloud-connected cameras can also optimize and look into production lines in industries to prevent mishaps.
Segments Covered in the Report
By Technology
By Types
By Application
By Geography
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. COVID 19 Impact on 3D Camera Market
5.1. COVID-19 Landscape: 3D Camera Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
Chapter 6. Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
Chapter 7. Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
Chapter 8. Global 3D Camera Market, By Technology
8.1. 3D Camera Market, by Technology, 2023-2032
8.1.1 Time of Flight
8.1.1.1. Market Revenue and Forecast (2021-2032)
8.1.2. Stereo Vision
8.1.2.1. Market Revenue and Forecast (2021-2032)
8.1.3. Structured Light
8.1.3.1. Market Revenue and Forecast (2021-2032)
Chapter 9. Global 3D Camera Market, By Types
9.1. 3D Camera Market, by Types, 2023-2032
9.1.1. Target Camera
9.1.1.1. Market Revenue and Forecast (2021-2032)
9.1.2. Target-free Camera
9.1.2.1. Market Revenue and Forecast (2021-2032)
Chapter 10. Global 3D Camera Market, By Application
10.1. 3D Camera Market, by Application, 2023-2032
10.1.1. Professional Camera
10.1.1.1. Market Revenue and Forecast (2021-2032)
10.1.2. Smartphone and Tablets
10.1.2.1. Market Revenue and Forecast (2021-2032)
10.1.3. Computer
10.1.3.1. Market Revenue and Forecast (2021-2032)
10.1.4. Computer
10.1.4.1. Market Revenue and Forecast (2021-2032)
Chapter 11. Global 3D Camera Market, Regional Estimates and Trend Forecast
11.1. North America
11.1.1. Market Revenue and Forecast, by Technology (2021-2032)
11.1.2. Market Revenue and Forecast, by Types (2021-2032)
11.1.3. Market Revenue and Forecast, by Application (2021-2032)
11.1.4. U.S.
11.1.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.1.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.1.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.1.5. Rest of North America
11.1.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.1.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.1.5.3. Market Revenue and Forecast, by Application (2021-2032)
11.2. Europe
11.2.1. Market Revenue and Forecast, by Technology (2021-2032)
11.2.2. Market Revenue and Forecast, by Types (2021-2032)
11.2.3. Market Revenue and Forecast, by Application (2021-2032)
11.2.4. UK
11.2.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.2.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.2.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.2.5. Germany
11.2.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.2.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.2.5.3. Market Revenue and Forecast, by Application (2021-2032)
11.2.6. France
11.2.6.1. Market Revenue and Forecast, by Technology (2021-2032)
11.2.6.2. Market Revenue and Forecast, by Types (2021-2032)
11.2.6.3. Market Revenue and Forecast, by Application (2021-2032)
11.2.7. Rest of Europe
11.2.7.1. Market Revenue and Forecast, by Technology (2021-2032)
11.2.7.2. Market Revenue and Forecast, by Types (2021-2032)
11.2.7.3. Market Revenue and Forecast, by Application (2021-2032)
11.3. APAC
11.3.1. Market Revenue and Forecast, by Technology (2021-2032)
11.3.2. Market Revenue and Forecast, by Types (2021-2032)
11.3.3. Market Revenue and Forecast, by Application (2021-2032)
11.3.4. India
11.3.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.3.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.3.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.3.5. China
11.3.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.3.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.3.5.3. Market Revenue and Forecast, by Application (2021-2032)
11.3.6. Japan
11.3.6.1. Market Revenue and Forecast, by Technology (2021-2032)
11.3.6.2. Market Revenue and Forecast, by Types (2021-2032)
11.3.6.3. Market Revenue and Forecast, by Application (2021-2032)
11.3.7. Rest of APAC
11.3.7.1. Market Revenue and Forecast, by Technology (2021-2032)
11.3.7.2. Market Revenue and Forecast, by Types (2021-2032)
11.3.7.3. Market Revenue and Forecast, by Application (2021-2032)
11.4. MEA
11.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.4.4. GCC
11.4.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.4.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.4.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.4.5. North Africa
11.4.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.4.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.4.5.3. Market Revenue and Forecast, by Application (2021-2032)
11.4.6. South Africa
11.4.6.1. Market Revenue and Forecast, by Technology (2021-2032)
11.4.6.2. Market Revenue and Forecast, by Types (2021-2032)
11.4.6.3. Market Revenue and Forecast, by Application (2021-2032)
11.4.7. Rest of MEA
11.4.7.1. Market Revenue and Forecast, by Technology (2021-2032)
11.4.7.2. Market Revenue and Forecast, by Types (2021-2032)
11.4.7.3. Market Revenue and Forecast, by Application (2021-2032)
11.5. Latin America
11.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.5.3. Market Revenue and Forecast, by Application (2021-2032)
11.5.4. Brazil
11.5.4.1. Market Revenue and Forecast, by Technology (2021-2032)
11.5.4.2. Market Revenue and Forecast, by Types (2021-2032)
11.5.4.3. Market Revenue and Forecast, by Application (2021-2032)
11.5.5. Rest of LATAM
11.5.5.1. Market Revenue and Forecast, by Technology (2021-2032)
11.5.5.2. Market Revenue and Forecast, by Types (2021-2032)
11.5.5.3. Market Revenue and Forecast, by Application (2021-2032)
Chapter 12. Company Profiles
12.1. Canon
12.1.1. Company Overview
12.1.2. Product Offerings
12.1.3. Financial Performance
12.1.4. Recent Initiatives
12.2. Panasonic
12.2.1. Company Overview
12.2.2. Product Offerings
12.2.3. Financial Performance
12.2.4. Recent Initiatives
12.3. Samsung
12.3.1. Company Overview
12.3.2. Product Offerings
12.3.3. Financial Performance
12.3.4. Recent Initiatives
12.4. GoPro
12.4.1. Company Overview
12.4.2. Product Offerings
12.4.3. Financial Performance
12.4.4. Recent Initiatives
12.5. Intel
12.5.1. Company Overview
12.5.2. Product Offerings
12.5.3. Financial Performance
12.5.4. Recent Initiatives
12.6. Sony
12.6.1. Company Overview
12.6.2. Product Offerings
12.6.3. Financial Performance
12.6.4. Recent Initiatives
12.7. Kodak
12.7.1. Company Overview
12.7.2. Product Offerings
12.7.3. Financial Performance
12.7.4. Recent Initiatives
12.8. Faro Technologies
12.8.1. Company Overview
12.8.2. Product Offerings
12.8.3. Financial Performance
12.8.4. Recent Initiatives
12.9. Fuji Film
12.9.1. Company Overview
12.9.2. Product Offerings
12.9.3. Financial Performance
12.9.4. Recent Initiatives
12.10. Nikon
12.10.1. Company Overview
12.10.2. Product Offerings
12.10.3. Financial Performance
12.10.4. Recent Initiatives
Chapter 13. Research Methodology
13.1. Primary Research
13.2. Secondary Research
13.3. Assumptions
Chapter 14. Appendix
14.1. About Us
14.2. Glossary of Terms
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