1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
3.1. Market Snapshot
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
5.1. COVID-19 Landscape: VR eSport Venue Insurance Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
8.1. VR eSport Venue Insurance Market, by Coverage Type
8.1.1. Property Insurance
8.1.1.1. Market Revenue and Forecast
8.1.2. Liability Insurance
8.1.2.1. Market Revenue and Forecast
8.1.3. Business Interruption Insurance
8.1.3.1. Market Revenue and Forecast
8.1.4. Cyber Insurance
8.1.4.1. Market Revenue and Forecast
8.1.5. Others
8.1.5.1. Market Revenue and Forecast
9.1. VR eSport Venue Insurance Market, by Venue Type
9.1.1. Dedicated VR Esports Arenas
9.1.1.1. Market Revenue and Forecast
9.1.2. Hybrid LBVR (Location-Based VR) Centers
9.1.2.1. Market Revenue and Forecast
9.1.3. Pop-up & Temporary Tournament Spaces
9.1.3.1. Market Revenue and Forecast
9.1.4. VR Gaming Lounges/Cafés
9.1.4.1. Market Revenue and Forecast
10.1. VR eSport Venue Insurance Market, by End-User
10.1.1. Venue Owners
10.1.1.1. Market Revenue and Forecast
10.1.2. Event Organizers
10.1.2.1. Market Revenue and Forecast
10.1.3. Esports Teams
10.1.3.1. Market Revenue and Forecast
10.1.4. Others
10.1.4.1. Market Revenue and Forecast
11.1. VR eSport Venue Insurance Market, by Distribution Channel
11.1.1. Direct Sales
11.1.1.1. Market Revenue and Forecast
11.1.2. Brokers
11.1.2.1. Market Revenue and Forecast
11.1.3. Online Platforms
11.1.3.1. Market Revenue and Forecast
11.1.4. Others
11.1.4.1. Market Revenue and Forecast
12.1. North America
12.1.1. Market Revenue and Forecast, by Coverage Type
12.1.2. Market Revenue and Forecast, by Venue Type
12.1.3. Market Revenue and Forecast, by End-User
12.1.4. Market Revenue and Forecast, by Distribution Channel
12.1.5. U.S.
12.1.5.1. Market Revenue and Forecast, by Coverage Type
12.1.5.2. Market Revenue and Forecast, by Venue Type
12.1.5.3. Market Revenue and Forecast, by End-User
12.1.5.4. Market Revenue and Forecast, by Distribution Channel
12.1.6. Rest of North America
12.1.6.1. Market Revenue and Forecast, by Coverage Type
12.1.6.2. Market Revenue and Forecast, by Venue Type
12.1.6.3. Market Revenue and Forecast, by End-User
12.1.6.4. Market Revenue and Forecast, by Distribution Channel
12.2. Europe
12.2.1. Market Revenue and Forecast, by Coverage Type
12.2.2. Market Revenue and Forecast, by Venue Type
12.2.3. Market Revenue and Forecast, by End-User
12.2.4. Market Revenue and Forecast, by Distribution Channel
12.2.5. UK
12.2.5.1. Market Revenue and Forecast, by Coverage Type
12.2.5.2. Market Revenue and Forecast, by Venue Type
12.2.5.3. Market Revenue and Forecast, by End-User
12.2.5.4. Market Revenue and Forecast, by Distribution Channel
12.2.6. Germany
12.2.6.1. Market Revenue and Forecast, by Coverage Type
12.2.6.2. Market Revenue and Forecast, by Venue Type
12.2.6.3. Market Revenue and Forecast, by End-User
12.2.6.4. Market Revenue and Forecast, by Distribution Channel
12.2.7. France
12.2.7.1. Market Revenue and Forecast, by Coverage Type
12.2.7.2. Market Revenue and Forecast, by Venue Type
12.2.7.3. Market Revenue and Forecast, by End-User
12.2.7.4. Market Revenue and Forecast, by Distribution Channel
12.2.8. Rest of Europe
12.2.8.1. Market Revenue and Forecast, by Coverage Type
12.2.8.2. Market Revenue and Forecast, by Venue Type
12.2.8.3. Market Revenue and Forecast, by End-User
12.2.8.4. Market Revenue and Forecast, by Distribution Channel
12.3. APAC
12.3.1. Market Revenue and Forecast, by Coverage Type
12.3.2. Market Revenue and Forecast, by Venue Type
12.3.3. Market Revenue and Forecast, by End-User
12.3.4. Market Revenue and Forecast, by Distribution Channel
12.3.5. India
12.3.5.1. Market Revenue and Forecast, by Coverage Type
12.3.5.2. Market Revenue and Forecast, by Venue Type
12.3.5.3. Market Revenue and Forecast, by End-User
12.3.5.4. Market Revenue and Forecast, by Distribution Channel
12.3.6. China
12.3.6.1. Market Revenue and Forecast, by Coverage Type
12.3.6.2. Market Revenue and Forecast, by Venue Type
12.3.6.3. Market Revenue and Forecast, by End-User
12.3.6.4. Market Revenue and Forecast, by Distribution Channel
12.3.7. Japan
12.3.7.1. Market Revenue and Forecast, by Coverage Type
12.3.7.2. Market Revenue and Forecast, by Venue Type
12.3.7.3. Market Revenue and Forecast, by End-User
12.3.7.4. Market Revenue and Forecast, by Distribution Channel
12.3.8. Rest of APAC
12.3.8.1. Market Revenue and Forecast, by Coverage Type
12.3.8.2. Market Revenue and Forecast, by Venue Type
12.3.8.3. Market Revenue and Forecast, by End-User
12.3.8.4. Market Revenue and Forecast, by Distribution Channel
12.4. MEA
12.4.1. Market Revenue and Forecast, by Coverage Type
12.4.2. Market Revenue and Forecast, by Venue Type
12.4.3. Market Revenue and Forecast, by End-User
12.4.4. Market Revenue and Forecast, by Distribution Channel
12.4.5. GCC
12.4.5.1. Market Revenue and Forecast, by Coverage Type
12.4.5.2. Market Revenue and Forecast, by Venue Type
12.4.5.3. Market Revenue and Forecast, by End-User
12.4.5.4. Market Revenue and Forecast, by Distribution Channel
12.4.6. North Africa
12.4.6.1. Market Revenue and Forecast, by Coverage Type
12.4.6.2. Market Revenue and Forecast, by Venue Type
12.4.6.3. Market Revenue and Forecast, by End-User
12.4.6.4. Market Revenue and Forecast, by Distribution Channel
12.4.7. South Africa
12.4.7.1. Market Revenue and Forecast, by Coverage Type
12.4.7.2. Market Revenue and Forecast, by Venue Type
12.4.7.3. Market Revenue and Forecast, by End-User
12.4.7.4. Market Revenue and Forecast, by Distribution Channel
12.4.8. Rest of MEA
12.4.8.1. Market Revenue and Forecast, by Coverage Type
12.4.8.2. Market Revenue and Forecast, by Venue Type
12.4.8.3. Market Revenue and Forecast, by End-User
12.4.8.4. Market Revenue and Forecast, by Distribution Channel
12.5. Latin America
12.5.1. Market Revenue and Forecast, by Coverage Type
12.5.2. Market Revenue and Forecast, by Venue Type
12.5.3. Market Revenue and Forecast, by End-User
12.5.4. Market Revenue and Forecast, by Distribution Channel
12.5.5. Brazil
12.5.5.1. Market Revenue and Forecast, by Coverage Type
12.5.5.2. Market Revenue and Forecast, by Venue Type
12.5.5.3. Market Revenue and Forecast, by End-User
12.5.5.4. Market Revenue and Forecast, by Distribution Channel
12.5.6. Rest of LATAM
12.5.6.1. Market Revenue and Forecast, by Coverage Type
12.5.6.2. Market Revenue and Forecast, by Venue Type
12.5.6.3. Market Revenue and Forecast, by End-User
12.5.6.4. Market Revenue and Forecast, by Distribution Channel
13.1. Allianz SE
13.1.1. Company Overview
13.1.2. Product Offerings
13.1.3. Financial Performance
13.1.4. Recent Initiatives
13.2. American International Group, Inc. (AIG)
13.2.1. Company Overview
13.2.2. Product Offerings
13.2.3. Financial Performance
13.2.4. Recent Initiatives
13.3. Aon plc
13.3.1. Company Overview
13.3.2. Product Offerings
13.3.3. Financial Performance
13.3.4. Recent Initiatives
13.4. Arthur J. Gallagher & Co.
13.4.1. Company Overview
13.4.2. Product Offerings
13.4.3. Financial Performance
13.4.4. Recent Initiatives
13.5. AXA XL
13.5.1. Company Overview
13.5.2. Product Offerings
13.5.3. Financial Performance
13.5.4. Recent Initiatives
13.6. Beazley
13.6.1. Company Overview
13.6.2. Product Offerings
13.6.3. Financial Performance
13.6.4. Recent Initiatives
13.7. Berkshire Hathaway Specialty Insurance
13.7.1. Company Overview
13.7.2. Product Offerings
13.7.3. Financial Performance
13.7.4. Recent Initiatives
13.8. Chubb Limited
13.8.1. Company Overview
13.8.2. Product Offerings
13.8.3. Financial Performance
13.8.4. Recent Initiatives
13.9. CNA Financial
13.9.1. Company Overview
13.9.2. Product Offerings
13.9.3. Financial Performance
13.9.4. Recent Initiatives
13.10. Esport Insure (Product of G&M International)
13.10.1. Company Overview
13.10.2. Product Offerings
13.10.3. Financial Performance
13.10.4. Recent Initiatives
14.1. Primary Research
14.2. Secondary Research
14.3. Assumptions
15.1. About Us
15.2. Glossary of Terms
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