Nvidia Scales Open-Source AI Capabilities Through Acquisition and Model Expansion


Published: 17 Dec 2025

Author: Precedence Research

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A leading semiconductor giant, NVIDIA, announced a strategic move by acquiring ScheMD, a leading developer of the open-source workload management system SLURM. NVIDIA announced that it will continue to run the program, which is specifically designed for high performance computing and AI, and that it will act as open-source, vendor-neutral software. Slurm was introduced in 2002, and SchedMD was established in 2010 with the help of lead Slurm developers Morris Jette and Danny Auble. And Auble is the CEO of SchedMD.

Nvidia

Though the terms and conditions of the deal have not yet been publicly revealed, Nvidia refuses to comment further on the news beyond its blog post. For more than a decade, Nvidia has been working closely with SchedMD, and its blog post notes that this technology plays a crucial role in AI generation. Therefore, the company plans to keep investing in technology, aiming to escalate its access to various systems.

Recently, the semiconductor company also revealed a new family of OpenAI models and claimed this group model, known as" Nvidia Nemotron 3", is a highly efficient family of open models to build precise AI models or agents.

This model consists of Nemotron 3 Nano, a small model built for targeted tasks; Nemotron 3 Super, a model specifically designed for multi-AI-agent applications; and Nemotron 3 Ultra, a model constructed primarily for complex tasks.

The founder of NVIDIA, Mr. Jensen Huang, mentioned in their company’s press release that, “Open innovation is the foundation of AI progress. With Nemotron, we’re transforming advanced AI into an open platform that gives developers the transparency and efficiency they need to build agentic systems at scale.”

Last month, Nvidia decided to expand its offerings for open source and open AI. Last week, the company introduced Alpamayo-R1, a new open-reasoning vision-language model, aiming to accelerate its autonomous driving research. The company further reveals that it added more workflows and guides at that time to cover its Cosmos World models, which are open source and permissively licensed, specifically launched for developers to use the models to develop Physical AI.

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